vector graphics by scripting + render overlay

vector graphics by scripting + render overlay

vectorizer.jpg
Image showing exported vector graphics overlay on mental ray render (scripted so things line up) opened in illustrator. The idea is to use this as a supplement to pyMGL where scripted primitives are shown on viewport, which can only be exported as screenshots at the moment through playblast yielding low resolution images on windows where off-screen playblast is not avaliable. Also possiblilty to deal with rendering maya curves as vector paths, a feature not available in current Maya vector renderer (current known method to render curve is by attaching a maya brush to it).

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