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closest point on curve

By eric
April 13, 2011 Post a comment

Closest point on “line/curve/arccurve” in sketchup While in maya there are some easy API call to obtain the closest point on curves it is not the case in sketchup. All…

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  • Draw by Scripting

rbSGL

By eric
April 12, 2011 Post a comment

sketchup API wrapper for view.draw, draw visual feedback for script development. limited openGL exposure, unable to use things like VBO or even display list so everything has to be rebuilt…

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  • Computer Geometry

vector intersection

By eric
April 10, 2011 Post a comment

reference for an implemenation (2nd) of 2d vector intersect function in maya with direction detection based on the following check if line intersect or not http://www.bryceboe.com/2006/10/23/line-segment-intersection-algorithm/ obatin actual intersection point…

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  • Computer Geometry

space partition

By eric
April 9, 2011 Post a comment

space partition module for proximity check wip previous attempt partition space at a single fixed resolution i.e. size of partition. testing space parition using octree (squared) – each root node…

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  • Other

maya viewport 2.0 issue

By eric
April 8, 2011 Post a comment

trying to use openGL in viewport 2.0 on maya 2012 through python but not working at the moment problem with OpenMayaMPx.MPxDrawOverride argument error MHWRender::MPxDrawOverride::GeometryDrawOverrideCb and hence error in OpenMayaRender.MDrawRegistry.registerDrawOverrideCreator()

  • Computer Geometry

hex grid

By eric
March 29, 2011 Post a comment

Building hex grid by staggering stardard grid Characteristics: same distance between each cell’s center and neighbor center 6 immediate neighbor with shared edge Issues: Extra run time required to convert…

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