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Thickness – Sandwich structure

By eric
June 1, 2013 Post a comment

From bottom to top: 1. model with 2 topologically matching meshes – outer (by extruding inner and deleteing all but the original faces) | inner 2. Sandwich structure rebuilt by…

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  • Algorithmic Sketches

subdivision strategy test 01

By eric
May 8, 2013 Post a comment

Test on a subdivision strategy on polygon with holes aiming to interpolate the resulting topology between holes as complex 2d shapes starting from edit points and normal on hole curves,…

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  • Computer Geometry

kdTree sketch

By eric
April 11, 2013 Post a comment

Sketch with 80 points and a sketch with 10 points showing a kdTree with 3 dimensions and a median function as described in wikipedia Numbers indicates the depth of the…

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  • Algorithmic Sketches

recusive division on a 2d polygon revisited

By eric
April 5, 2013 1 commment

Reimplementation in C++ without Maya API dependencies

  • Draw by Scripting

Vector image export test

By eric
April 4, 2013 Post a comment

See image above (require svg enabled browser, thumbnail is rasterised)

  • Draw by Scripting

OpenGL note: drawing concave polygon

By eric
March 28, 2013 Post a comment

Drawing concave polygons and polygon with holes in OpenGL using GLUtesselator. Basic OpenGL (GL_POLYGON ) only renders convex polygons. reference: http://www.glprogramming.com/red/chapter11.html

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