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mesh face offset by vertex color

By eric
November 21, 2012 Post a comment

Left to right: colorPerVertex, temporary drawing, new mesh result

  • CAD/3D
  •  
  • Computer Geometry

mesh face offset by distance

By eric
November 19, 2012 Post a comment

Left to right: 1. Original mesh 2. Extrude face and scale 3. Alternative: Maya node for offset mesh faces by distance adding hole in polygon face is sometimes done by…

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  • Algorithmic Sketches

static circle packing

By eric
October 30, 2012 Post a comment

quick processing sketch, static circle packing by repeated insert, setting initial max radius

  • Algorithmic Sketches

city generator

By eric
October 2, 2012 Post a comment

image above: a basic city generator coded for presentation & workshop at the EUSS2012, reflecting existing building types and policies in the form of a series of image maps that…

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  • Algorithmic Sketches

recusive division on a 2d polygon

By eric
September 13, 2012 Post a comment

A bounded region is recursively divided into regions until a condition is met. Each split line may consists of small points that are iterated in small steps (as shown above)….

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  • Computer Geometry

polyline offset

By eric
September 3, 2012 Post a comment

i ii iii native offset in rhino, maya and microstation for degree 1 curve/polyline i) rhino produces additional segments from its cleaning procedure, it handles single island within closed/looped polyline…

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