Skip to content

PYC/WEBLOG

Thoughts and explorations

  • Projects
  • Blog
  • About
  • Graph

graphical relationship script sequencer on Sketchup: current progress 2

By eric
March 28, 2012 4 comments

adjusting for better user experience dealing with the basics of editing and manipulating the graph and its link with sketchup also started on the related ruby scripts to extend what…

Explore more
  • Visualisation

Render note 4: flickering FG

By eric
February 21, 2012 Post a comment

Flickering final gather map is one of the main problem with animation in maya mental ray. This is due to the random sampling on the FG map in each frame….

Explore more
  • Visualisation

Game engine for architectural visualisation

By eric
February 16, 2012 Post a comment

Realtime rendering within game engine can potentially reduce time for animation with large no. of trees/objects First look: CryEngine3 – http://www.crydev.net/ potentially good atmosphere and lighting, max-like sdk with quite…

Explore more
  • CAD/3D

pyMCAD: current progress

By eric
February 15, 2012 Post a comment

basic CAD-like behavior in maya, mouse input operation to define vector, input value to define length measure, move, divide as points, line progress: pyMGL – compiled mgl2011.mll (using same system…

Explore more
  • Computer Geometry

space partition, agents and some reminder for myself 2

By eric
February 2, 2012 Post a comment
  • Visualisation

Render note 3: IES with fog

By eric
January 19, 2012 Post a comment

Some point light test with simple light fog (without parti_volume) with IES profile on maya mental ray From left to right: 1. light shader: mib_light_photometric 2. light shader: mib_light_photometric +…

Explore more

Posts navigation

1 … 7 8 9 10 11 … 31
Powered by WordPress | Theme: RoyalWP by Royalty Theme
Manage Cookie Consent
We use technologies like cookies to store and/or access device information. We do this to improve browsing experience and to show (non-) personalized ads. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage vendors Read more about these purposes
View preferences
{title} {title} {title}