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  • Algorithmic Sketches

streamline on vectorfield

By eric
August 29, 2012 Post a comment

create using the cgal library 2d streamline on regular grid with random vectors

  • Computer Geometry

space partition

By eric
August 4, 2012 Post a comment

translating python scripts to c++ initially tried to write octree building a tree structure using max bounding box, octree would be faster to build and for proximity search, but unsure…

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  • Algorithmic Sketches

basic aggregation model

By eric
May 10, 2012 Post a comment

click image to view video base model: 1.start configuration: a number of seed cells and number of agent cells 2. each agents cell move randomly in the environment 3. until…

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  • Computer Geometry

hexagon on srf

By eric
May 9, 2012 Post a comment

grasshopper c# component – creates a basic hex grid from a 2d point grid, returns A-cells (curve) B-center (point3d) CShexgrid1.gh

  • Computer Geometry

curve class module for script sequencer on Sketchup: attempt 1

By eric
April 27, 2012 1 commment

[1] [2] [1] [3] nurb/spline curves and surfaces are usually drawn in opengl or flash 3d engine as polyline by interpolating control points. This is nothing new to sketchup since…

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  • Graph

graphical relationship script sequencer on Sketchup: current progress 3

By eric
April 15, 2012 1 commment

progress 1. ruby objects to provide code that works with different nested array levels – so nodes can be reused when paired with a different input with a different array…

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